Patch notes for EA.RC.0.9.230
Major optimization fixes: Biggest update: Added a new Lazy Load system to load the map Addressables generated for almost all prefabs and added to the Lazy Load. Most objects had a poly count pass along with material passes Terrain chunks were updated with more optimized versions Details and trees on the terrain were added to GPU-batchable list Loading is made mostly asynchronous with just a hiccup at the end.