Playtest update: bloodier fights, a better task list, a gentler start
Everything that changed since the first Playtest build. Thanks to everyone who played the first Playtest build and sent us reports. This update is built on your feedback. Combat Hits leave a mark now. Blood splatters, stains stay on the ground and whoever gets hit flashes for a moment. Blood can be turned off in Settings. Colonists hold the line longer. They flee only when their health is really low. Colonists c