DEV DIARIES #1
THE "TEXT BASED" DIALOGUE SCREEN THAT WE ARE IN DEVELOPMENT STAGE WHY DID US NEED TO CHANGE? As you can see in the image above, we want to switch from the current real-time dialog screen to the "text-based" dialog screen used by many similar games. The reason for this is that we are insufficient in the characters and animations in the current dialogues. We think that we can convey the dialogue to you better by usin