DEV DIARIES #2

RONIN: Two Souls CHAPTER 1

NEW FEATURES ADDED TO THE GAME AND THE STORE WE ARE CURRENTLY DEVELOPING SCREENSHOT OF NEW TRADING SCREEN In the beginning our goal when we were making Ronin was to give the player a narrative experience , but later in the direction of our and your wishes we added other mechanics to our game. Trading system which is one of these mechanics was working through dialogs and it was difficult to understand. And this syst