DEVLOG 1: First 365 days of developing ALATURKA. 4500 WISHLISTS 🎂
One Year. 150 Hours of Streaming. 4,500 of YOU. Hello Residents of Bosforus! 👋 Exactly one year ago, I started this project with a dangerous question: "Can a solo developer build an old-school GTA-style open-world game while livestreaming the entire process?" I had $0 budget. I had no team. And for a long time, I had 0 wishlists because... well, I forgot to open a Steam page. 😅 Today, I am incredibly proud to share