Elysium Weekly Devlog #2

Elysium

Hello folks, Enes here from the Elysium dev team. Welcome to Elysium Devlog #2. Over the past week, we focused mostly on bug fixes and stabilizing the game. Map Added fog to the map to enhance the feeling of exploration. Improved the map UX. Players can now see other players’ rotations on the map and compass. Redrawn some map symbols. AI Added new behavior to AI in the suspicious state. Fixed Tripix not rotating towa