Elysium Weekly Devlog #4
Hello, folks! How’s your summer going? Been on vacation yet? We took a little break ourselves, but now we’re back and ready to continue developing Elysium. Here’s what we’ve been working on recently: Internal Tools We have been building several internal editor tools that allow us to create, balance, and test new content much faster. Weapons, items, recipes, creatures, combat matchups, many things that previously requ