Better call "LIGHTPUNK: Law of Inertia"!
Okay, Let’s Be Real: Why We’re Saying Goodbye to "Project OBSCURE"? Hey everyone, it’s time for a bit of a heart-to-heart. Since the very first day we started building this world, you’ve known us as Project OBSCURE . To be honest, that name always felt like a placeholder, a mysterious little tag we used while we were still figuring out what this game really wanted to be. But as the world grew and the gears started t