To be or not to be Metroidvania

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About the reasons of our usage of Metroidvania tag for a text based game. About the Design of the Game We enjoy developing non-linear games. This is the general idea behind all our games. For "All Whispering Tome," our goal was to create a game that could be both easy and challenging. To achieve this, we defined our game as a "clue-based, non-linear exploration game," and in the process we found that "Metroidvania